EQUALY
Equal care work distribution
Client
equaly
My responsibilities
Concept,
Look and Feel,
UX/UI Design,
Design from start to finish
Tools
Figma, Miro, Slack
Year
2023
OVERVIEW
Modern makeover: Redesigning equaly for an easy-to-use, fun and mobile-first experience
Transforming caregiving for couples, equaly sought to address two major issues that hindered the user experience. The existing design lacked modernity, consistency and mobile functionality. In addition, the task distribution game, „Who-Cares-Session“, was unengaging and presented a text-heavy format.
I redesigned a visually appealing, mobile-first task overview and developed a step-by-step Who-Cares-Session that was fun to use and simplified the content while maintaining depth.
RESULT
75% completion and countless smiles
75% sign-up completion rate for the task distribution game. Post-release feedback highlights the process as „very intuitive and well explained.“
“My partner and I were already very far along on the subject, but the Who-Cares-session gave us a lot of clarity and some aha moments”
– Happy client
CHALLENGE 1
Creating a seamless
mobile-first user experience – a clear overview of tasks with accordion-style stacking
Problem: Users lacked a clear task overview and easy access to details.
Solution: Introduced an accordion pile optic for an intuitive overview with a clickable mechanism.
Outcome: Improved clarity and improved access to tasks.
The existing design lacked cohesion, did not meet modern standards, and had usability issues, especially on mobile devices. The dashboard and task overview were confusing because the Kanban logic of checking off tasks miscommunicated ongoing responsibilities as completed tasks.
To address these issues, the redesign included a modern, cohesive visual language. As a key change, I decided to abandon the confusing Kanban logic in favor of a stacked look with an accordion feature. Users now enjoy a clearer overview of tasks, with a simple click to expand into detailed task cards. This change not only improved clarity, but also ensured a seamless mobile experience.
PROCESS
From concept to clicks:
The design steps I took
1. Kick-off workshop: Aligning with the client and defining the product strategy.
2. Research methods: Utilizing competitive and analogy analysis, product reviews, and user feedback evaluations.
3. Look and feel: Selection, reduction and balancing of colors and typography for a modern look based on the existing brand. (equaly had previously used a collection of colors and typography in an incoherent manner).
4. Ideation and design: Redesigning of the dashboard and task distribution UI/UX, providing three different design directions in Figma. Using analogies like Tinder and analog card games.
5. Feedback loops: Three iterative feedback sessions with the client using a comprehensive feedback matrix.
6. Prototyping and user testing: Creating a high-fidelity prototype that was tested by a user researcher to get feedback on the overall usability. The new design experience was very well received, but users wanted to see where the journey was going.
8. Design system: Creating a style guide, incorporate typography, colors and components into a design system based on the atomic design framework.
7. Refine and finalize: Based on the test insights, I added an overview to prepare them for what’s to come and made 6 steps instead of 4.